
Published by Houghton Mifflin Harcourt
Age Group: Adult
Format: Fiction
Genres and Categories: Animal Companion Characters, Magic Users, Teacher Characters, Dragons, Trauma, Action, Adventure, Dragon Fantasy, Modern Fantasy, Portal Fantasy, Various Magic, Science Fantasy, Pop Culture, Quests, Roleplaying
My Rating:
Published on: 16th January 2026
Pages: 304
Disability Representation: Trauma
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"Questland is a thrill ride...Richly imagined, action-packed, maximum fun."
--Charles Yu, New York Times bestselling author of Interior ChinatownYOU FIND YOURSELF IN A MAZE FULL OF TWISTY PASSAGES...
Literature professor Dr. Addie Cox is living a happy, if sheltered, life in her ivory tower when Harris Lang, the famously eccentric billionaire tech genius, offers her an unusual job. He wants her to guide a mercenary strike team sent to infiltrate his island retreat off the northwest coast of the United States. Addie is puzzled by her role on the mission until she understands what Lang has built: Insula Mirabilis, an isolated resort where tourists will one day pay big bucks for a convincing, high-tech-powered fantasy-world experience, complete with dragons, unicorns, and, yes, magic.
Unfortunately, one of the island's employees has gone rogue and activated an invisible force shield that has cut off all outside communication. A Coast Guard cutter attempting to pass through the shield has been destroyed. Suspicion rests on Dominic Brand, the project's head designer-- and Addie Cox's ex-boyfriend. Lang has tasked Addie and the mercenary team with taking back control of the island at any cost.
But Addie is wrestling demons of her own--and not the fantastical kind. Now, she must navigate the deadly traps of Insula Mirabilis as well as her own past trauma. And no d20, however lucky, can help Addie make this saving throw.
This book was provided for free by NetGalley and the publishers in exchange for an honest review. Many thanks to the publisher and the author for the opportunity to read this book!
Content Warnings:
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Questland Review
Drawn in by the massive d20 on the cover and the gorgeous dragon and unicorn, I then saw the author and knew I had to read Questland by Carrie Vaughn. There is so much going on in the cover, and the synopsis just grabbed my attention even more. I was not disappointed!
This book was absolutely everything I expected it to be and more. There’s always that worry when someone’s writing a geeky book that it is going to be horribly cringe-worthy, and I was pretty sure that this was in good hands, but having read the book and then Carrie Vaughn’s acknowledgements, I can confirm that we’re good folks – she’s one of ours. Vaughn is a self-acclaimed geek (it’s blazed across her website header proudly), and she’s certainly screaming it from the rooftops with every single moment in Questland. From the premise of an island where fantasy has come alive and has been designed and brought to life by teams of designers and engineers who are all geeks themselves, to the quotes and random pop culture moments thrown in at perfectly timed intervals.
Then there’s the protagonist, Addie Cox. Addie is a literature professor teaching a pop culture course (aka any book geek’s dream) and is essentially the wizard of her party because this isn’t a military operation, it’s very much a quest to find out what’s happening, and Addie is the only one who speaks the arcane language of fantasy, geeks and gamers. But like all geeks, Addie isn’t super confident, and that’s not because she’s an introvert stereotype who doesn’t go out at all. No, as a geek, Vaughn is very aware of the stereotypes, and Addie has a complicated backstory that is all too believable in modern-day America. The tragedy and trauma that Addie went through led her to tabletop RPGs, and the concise rules of gaming ruled by the throw of a die helped her get through the darkest times of her life.
It means she speaks a language that none of the soldiers in her party speaks, and as Addie remarks to herself throughout their time together, they may have high stats in strength and constitution like a barbarian, but she has the high stats in intellect. Addie sees the world as a roleplayer, thinking of things in terms of dice rolls for perception, and at one point, she even tells the Captain to make sure he does a perception check. By this point, she’s proved her value to the team, and he doesn’t look at her twice; he just takes it under advisement and checks for traps.
My only issue with Questland is how heavily it draws from Tolkien because, as regular readers of my blog know, I’m not a fan (an admirer of his skill, but not a fan), and this book is filled with hero worship. Many of the elements of this book and the characters themselves are Tolkien hero worshippers, and many people forget that Tolkien didn’t actually create elves or dwarves. He just borrowed them from mythology and folklore, and while there is a moment where things are correctly credited to the legends Tolkien admired so much, it is a fleeting moment. It’s understandable; Vaughn is a huge fan herself, and it is her book. I just wish that a book about geeks and filled with geek characters didn’t essentially fall into the stereotype of “all fantasy fans are obsessed with Lord of the Rings”.
Despite my one misgiving about Questland, what Vaughn has achieved in one novel is to be commended. There are so many random, genuine snippets of conversation that would be at home in any group of geek friends or work colleagues. References to video games, film and book quotes and other pop culture moments are not awkwardly added to make it look real. It is real. These are like conversations I have daily with my fiancé. Just a couple of geeks being geeks. These dialogue moments complement Addie’s inner dialogue as a geek seeing fantasy and magic brought to life by technology, which is on point at every turn. Vaughn’s rich narrative describing the wonders of the island makes you feel as if you are right there with Addie, uncovering this magical place one step at a time.
Welcome to Questland; are you ready for your quest? 😉

Over to you
I review a lot of books for this blog but none are as perfectly suited for my audience as this one. Questland by Carrie Vaughn is a book for geeks, and it is so much fun. I really can’t recommend it enough, and it’s the perfect gift for a roleplayer too!
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